All of the equipment seems to last the right period of time, or has the right durability.ĥ. Really fun, and really helpful in flanking. The active camo is my favorite now, since it actually completely cloaks you while moving. The grappleshot is kind of tough to get used to, but very fun to play with. The deployable shields work great, especially in hallways, and the ability to punch out individual panels is very handy. I actively look for equipment when I play now, and the equipment that drops is all very functional in a match. Having the equipment spawn again, like in 3, is a welcome choice in multiplayer, yet allowing the equipment to be reused, to a limited extent, marries that system with Reach's in a way that really makes the game more fun. The equipment in Infinite is finally a strong improvement over the old equipment from Halo 3 and Armor abilities from Reach and 4. along with the Covenant weapon sound effects.Ĥ. I loved the sound of birds, wind, water, walking, etc. BR is fun to use, Commando is alright, the Covenant weapons are pretty exotic with features that make them stand out from the UNSC arsenal.ģ. AR is not useless, which I'm glad they kept that from Halo 5. Weapons feel great, and balance seems good. Art style is pretty dang good! The vehicles and weapons all look pretty decent, and the armor looks pretty sharp!Ģ. So, after playing around with Infinite for a bit, here are some thoughts.ġ. Unboxing de la Pipera, calando Exoprimal. H2 deathless femless finally the day cha. Vamo a probar el ExoPrimal y luego Narak. Online Bully #1 - !scrims !coaching !ads. Short Stream - DO NOT ASK ME SILLY QUEST. R/Halo Discord + LFG | Infinite Season 4 | 343 Plz | Game FAQs
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